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Godot Endless Waves

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Devlog

  • Godot: Endless 🌊Ocean🌊 with Buoyancy system v0.0.2
    September 21, 2026 by Antz
    New Features: 7 x 7 = 49 tiled Gerstner waves used to simulate endless oceans. Minimap showing active water tiles and land tile positions. Land collisions will sink ship. Buttons and Controls: Switch... Continue reading
  • Godot: Endless 🌊Ocean🌊 with Buoyancy system v0.0.1
    September 17, 2026 by Antz
    1
    Features in this demo: Supports ALL RENDERES . CPU based buoyancy calculation, with dampening and smoothing. 7 x 4 = 28 tiled Gerstner waves used to simulate endless oceans. Persisting Jacobian foam... Continue reading
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