This is a demo of Open Dynamics Engine for Java (ode4j v0.4.2) 3D physics library working on libGDX's GWT backend.

Demos

F1 key will cycle to the next demo.

GitHub repository: https://github.com/antzGames/gdx-ode4j-examples

ODE, ode4j and other Licenses

Licensing & Copyright for ODE and ode4j

This library is under copyright by Tilmann Zäschke (Java port), Russell L. Smith (copyright holder of the original ODE code), Francisco Leon (copyright holder of the original GIMPACT code) and Daniel Fiser (copyright holder of the original libccd).

This library is free software; you can redistribute it and/or modify it under the terms of EITHER: (1) The GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The text of the GNU Lesser General Public License is included with this library in the file LICENSE.TXT. (2) The BSD-style license that is included with this library in the files ODE-LICENSE-BSD.TXT and ODE4j-LICENSE-BSD.TXT.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files LICENSE.TXT, ODE-LICENSE-BSD.TXT, GIMPACT-LICENSE-BSD.TXT, GIMPACT-LICENSE-LGPL.TXT, ODE4J-LICENSE-BSD.TXT and LIBCCD_BSD-LICENSE for more details.

The LICENSE.TXT, ODE-LICENSE-BSD.TXT, GIMPACT-LICENSE-BSD.TXT, GIMPACT-LICENSE-LGPL.TXT, LIBCCD_BSD-LICENSE and ODE4J-LICENSE-BSD.TXT files are available in the source code.

StatusReleased
CategoryTool
PlatformsHTML5
AuthorAntz
Made withlibGDX
Tags3D, Game engine, libGDX, Physics

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