HTML improvements
Raid on Bungeling Bay 3D » Devlog
HTML Changes Only
Enhancements:
- The HTML loading screen now has a progress bar.
- The in game pause menu now has a Fullscreen button to force fullscreen in your browser. This only shows up on the HTML version.
Performance Improvements:
The following changes will reduce shudder caused by first time shader/material compiles during gameplay on HTML version.
- all the projectiles materials/shaders (Helicopter bullets, AA Gun bullets, Fighter bullets, Cruise Missiles, and Bombs) now get compiled on the intro screen.
- The projectile impact GPUParticle effect shader gets compiled on the intro screen.
Since only the HTML version was changed, I kept the version numbers the same.
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Raid on Bungeling Bay 3D
The Commodore 64 classic: Raid on Bungeling Bay in 3D
More posts
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- Raid on Bungeling Bay 3D: Godot version on the webJul 04, 2024
- Raid on Bungeling Bay 3D: Godot development completeJun 22, 2024
- Raid on Bungeling Bay 3D: Godot prototypeMay 28, 2024
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