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GLTF Mesh Optimizer Tool

GLTF Mesh Optimizer Tool

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Devlog

  • V0.0.6 - Now uses MeshOptimizer V1.0 stable
    December 12, 2025 by Antz
    MeshOptimzer V1.0 has been released and is now considered stable. This tool uses this updated library. With the exception of permissive simplification mode, all other library functionality introduced... Continue reading
  • V0.0.5 Released - WebP and Permissive Simplification
    September 07, 2025 by Antz
    1
    New Features Support for encoding all textures with WebP images via an option, which enables further reduction in compressed asset sizes at some memory cost at runtime. Permissive simplification suppo... Continue reading
  • V0.0.4a - Migrated to Godot!
    March 21, 2025 by Antz
    3
    V0.0.4a - Migrated to Godot! Now that I have migrated the tool to Godot, it no longer has the limitations of libGDX and gdx-gltf . Exporting is much more faster, and this platform can support all the... Continue reading
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Updated 17 days ago